Tuesday, October 3, 2023

Painting Process!

A timelapse capturing the learning journey throughout the painting process of this study based on Mark Tennant's artwork, created using Infinite Painter on iPad Pro. Gained invaluable insights and knowledge along the way! 🎨📚

You can also follow me on Youtube for more painting and drawing processes!



 

Instagram!

If you're enjoying my blog content, you'll love what's happening over on my Instagram. 📷🌟

Join me there for behind-the-scenes moments, daily inspiration, and more. Let's connect on Instagram too! Find me at instagram.com/simonloche.
See you there! 👋😄



Thursday, January 11, 2018

Conquistador (Cancelled Project)

Conquistador (Temp Project Name) - Project was cancelled - Gameloft - Concept Art: Simon Loche.














Wednesday, January 10, 2018

Breakaway - Greyven

Art direction and visual development on the first Amazon Game Studios game: Breakaway.


Breakaway Character. Greyven, the Dragon Slayer.
Huge thanks to my team and my outsourcing partners.

Breakaway is a team battle sport where two squads of four collide in intense competition. Seize the Relic and slam it into your opponent’s base to score! Make plays with your team by passing, juking, and dunking the Relic. Crush your enemies with magic and steel. Control the arena with game-changing buildables and outplay the other team. With so many different ways to play and win, Breakaway is never the same game twice.


 





Breakaway - Kyra

Art direction and visual development on the first Amazon Game Studios game: Breakaway.


Breakaway Character. Kyra, the Atala Prime Guard.
Huge thanks to my team and my outsourcing partners.
Breakaway is a team battle sport where two squads of four collide in intense competition. Seize the Relic and slam it into your opponent’s base to score! Make plays with your team by passing, juking, and dunking the Relic. Crush your enemies with magic and steel. Control the arena with game-changing buildables and outplay the other team. With so many different ways to play and win, Breakaway is never the same game twice.







Tuesday, January 9, 2018

Lava Girl





Breakaway - Thorgrim

Art direction and visual development on the first Amazon Game Studios game: Breakaway.


Breakaway Character. Thorgrim, an almighty Frost Viking.
Huge thanks to my team and my outsourcing partners.
Breakaway is a team battle sport where two squads of four collide in intense competition. Seize the Relic and slam it into your opponent’s base to score! Make plays with your team by passing, juking, and dunking the Relic. Crush your enemies with magic and steel. Control the arena with game-changing buildables and outplay the other team. With so many different ways to play and win, Breakaway is never the same game twice.













Breakaway - Portobello - Characters

The Art of Breakaway before our first pivot. The previous version of the game had a more casual scope and I wanted the visual direction of the game to be lighthearted and cartoony. No straight lines, bright and powerful colors, rounded and non aggressive shapes. Overall illustrative look even if using a PBR (Physically Based Renderer) environment. 
Some of the characters we were developing at that time, I was basically the only character concept artist available for my own Art Direction. They were a lot of fun to design and produce 
Thanks to Peter Han and Michael Anderson for the 3D modeling.












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