As part of the art direction and visual development team on Breakaway, Amazon Game Studios’ first major title, I had the chance to oversee and contribute to the creation of many characters, including Greyven, the Dragon Slayer.
This particular design was a great opportunity to explore the balance between heroic fantasy and gameplay clarity. From silhouette to armor detailing, every choice aimed to make Greyven feel grounded in the world of Breakaway while standing out as a bold, iconic presence on the battlefield.
Huge thanks to my amazing internal team and our talented outsourcing partners for helping bring this character to life.
More behind-the-scenes insights from Breakaway to come.
#CharacterDesign #Breakaway #AmazonGameStudios #ArtDirection #VisualDevelopment #GameArt #SimonLocheArt
Breakaway is a team battle sport where two squads of four collide in intense competition. Seize the Relic and slam it into your opponent’s base to score! Make plays with your team by passing, juking, and dunking the Relic. Crush your enemies with magic and steel. Control the arena with game-changing buildables and outplay the other team. With so many different ways to play and win, Breakaway is never the same game twice.