Tuesday, January 9, 2018

Designing ‘Lava Girl’ – Breakaway (Amazon Game Studios)





One of the more experimental characters developed during my time on Breakaway at Amazon Game Studios was internally referred to as “Lava Girl.”


Her concept pushed us to explore more extreme elemental themes and bold surface treatments. The focus was on designing a character that felt sculpted from molten rock, a living fusion of heat, strength, and motion, but showing elegance and deadly charm.

Unlike some of the more armored or traditionally heroic silhouettes, Lava Girl challenged us to create a design that read instantly in motion, with glowing materials and contrasting surface textures that brought her volcanic origin to life.

Big thanks to the team for supporting the creative risks and helping develop one of the more visually dynamic prototypes on the project.


#Breakaway #AmazonGameStudios #CharacterConcept #ElementalDesign #VisualDevelopment #GameArt #SimonLocheArt


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