While working on Breakaway at Amazon Game Studios, one of the most rewarding aspects of leading the visual development was shaping the personality and identity of the game’s diverse cast.
Kyra, stood out early as a character whose elegance had to match her power. Her design was built around sharp silhouettes, flowing forms, and visual cues that reinforced her elemental abilities. The goal was to make her movement feel as fiery as her shooting skills, controlled, precise, and dangerous.
She evolved through several iterations, balancing stylization with readability for fast-paced gameplay.
Grateful to the team and our external partners for helping bring her to life with nuance and style.
#ConceptArt #CharacterDesign #Breakaway #AmazonGameStudios #VisualDevelopment #GameArt #SimonLocheArt
Breakaway is a team battle sport where two squads of four collide in intense competition. Seize the Relic and slam it into your opponent’s base to score! Make plays with your team by passing, juking, and dunking the Relic. Crush your enemies with magic and steel. Control the arena with game-changing buildables and outplay the other team. With so many different ways to play and win, Breakaway is never the same game twice.
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